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WHITE VS BLACK

  • In this 2D puzzle/adventure game the player plays as two boxes each differing in color, one black and one white.

  • Each box is controlled with the same exact key inputs where W is forward, D is right, A is left, and S is backward.

  • There is two split screen-like screens that will show the black boxes side of the screen and show the white side of the screen.

  • Basically a puzzle game where everything you do on one screen controls what happens on the other screen.

  • The player is the black box and not notice the white box until the black box goes to the certain area to control the movements of the white box.

  • And the main point of the game is to escape the area. 

I made this game solo, I was the level/ game play designer. Using basic C#, created multiple triggers to interact with the player to create an obstacle illusion to the puzzle. Made the levels by making one level and then duplicating it on the second side of the screen. The empty had the player controller on it to control both 2 boxes in order to affect one another. This created a puzzle that challenges the way player perceive the world around them and make them think "inside the box".

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