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ROAD TRIP

  • A 3D runner that feels like its 2D where the player is on a crazy "trip" avoiding obstacles and switching from lane to lane, all the while listening to some sweet bomb dignity synth wave music.

  • The real challenge is to have one person play with a controller and not able to look at the screen while another person gives them quick instructions.

  • So grab your favorite navigator, embrace your inner dragon, and start Road Trippin!

  • The graphic settings are the difficulty settings, don't ask us how but that is just how it is, so "good" is beginner and "fastest" is very difficult, so good luck, not even our best player could beat it quickly.  

  • This game was only made in 2 days at the Full Sail 2017 Game Jam, here is the link: Click Here

For this game I was the level designer for the tutorial level and the second level. Mostly in this game jam, I ended up being the right hand man to the producer in which on top of designing and making those level, I oversaw the overall design and implementation during the 2 days we had to make the game. For the first level I took three lanes and increased the length of it every time we needed the level to by longer. Which I then took the assets, car models and obstacles to place them each intricate way to challenge the player with increasing difficulty with each passing level.

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